#pragma once

#include"HiKernel/HiModule.h"
#include"HiKernel/HiField.h"
#include<vector>
#include<time.h>

class HI_DLLEXPORT mHiInterpolator : public HiModule
{
protected:
	D3DXVECTOR3			m_vTrans;
	HiSFVec3f			*m_vVec3f;
public:
	mHiInterpolator(HiXmlNode* xml=NULL);
	virtual ~mHiInterpolator();

	void			PostConfig();
	void			Update();
	void			Realize();

	int				SetXmlAttrs(HiXmlNode* xml);
};